Reimagine Dunhuang
CASE STUDY

Reimagine Dunhuang

An AI-assisted spatial design workflow for a Dunhuang collective dwelling, combining generative imaging, 3D reconstruction, and VR to connect cultural heritage with contemporary living.

Spatial Design AI AR/VR/MR Digital Heritage
Role
Spatial Designer
Designed the end-to-end AI-assisted workflow from cultural research to VR prototyping, integrating generative imaging with immersive review.
Timeline
Jan 2024 - May 2024
Team
Yvie Zhang, Toris Ye
Tools & Stack
Stable Diffusion Meshy Blender Unity Gaussian Splatting

Project Overview

Reimagine Dunhuang proposes a collective dwelling that translates local heritage into contemporary living through an AI-assisted design pipeline. The goal is to carry the atmosphere of vernacular architecture and the Mogao Grottoes (敦煌石窟) into modern spatial layouts without losing cultural character.

Dunhuang sits on the edge of the Gobi Desert, known for carved cave temples, Buddhist sculpture, and rammed-earth building traditions. This project tests how AI tooling can speed up early design exploration while staying grounded in place-specific materials and forms.

AI-Assisted Spatial Design

A full pipeline from material study to immersive VR, showing how generative tools and Gaussian splats support faster iteration and clearer stakeholder feedback.

Impact & Innovation

The workflow pairs generative AI image synthesis with Gaussian splats VR scenes to unlock faster concept cycles and earlier immersive review , while protecting local cultural fidelity .

Key innovations: 5-stage AI workflow Cultural heritage integration First-person VR prototypes Designer control maintained

The Challenge

Architectural work is expensive to iterate: high-fidelity models, textures, and prototypes take time and budget, which makes early exploration difficult. That tension often pushes meaningful testing and refinement too late in the process.

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Clients respond best to finished renders, while teams still rely on sketches, drawings, and massing. The gap makes early ideas harder to communicate.

DP
Design Professional
Spatial Designer

Traditional Workflow Friction

1
Heavy Production
High-quality models and textures take significant time and effort
2
Shallow Exploration
Early-stage ideation is constrained by production time
3
Communication Gap
Non-expert stakeholders struggle to read technical artifacts
4
Costly Rework
Limited early testing leads to expensive late changes

AI-Assisted Gains

Rapid Generation
Material and spatial options explored in hours, not days
Early Prototyping
Immersive previews appear during concept and schematic phases
Stakeholder Clarity
First-person walkthroughs make feedback faster and clearer
Designer Control
Prompting and curation keep cultural intent intact

The AI-Assisted Design Workflow

Five concise stages take the project from cultural research to immersive review, with the designer guiding every decision.

Stage 1Research

Material & Typological Research

Capture local context and use AI to analyze materials and cave spatial logic.

Inputs

  • Material photos
  • Cave studies

Tools

  • Stable Diffusion
  • Prompt sets

Outputs

  • Visual studies
  • Typology cues
Stage 2Materials

Texture & Construction Exploration

Build texture families from landscape cues and sand-print constraints.

Inputs

  • Desert textures
  • Erosion patterns

Tools

  • Stable Diffusion
  • Image control

Outputs

  • Texture tiles
  • Material sets
Stage 3Structure

Typology Reimagination

Assemble modular “chunk” elements and iterate with AI-guided visuals.

Inputs

  • Massing models
  • Typology rules

Tools

  • Blender
  • AI renders

Outputs

  • Section options
  • Module library
Stage 4Interiors

Interior Design & Rendering

Prompted variations for living, lobby, and shared spaces.

Inputs

  • Program needs
  • Material sets

Tools

  • Stable Diffusion
  • Control images

Outputs

  • Interior sets
  • Render series
Stage 5Immersion

Panoramic Expansion & Gaussian Splat VR

Turn 2D interiors into navigable 3D scenes for critique and feedback.

Inputs

  • Selected renders
  • 360 expansion

Tools

  • World Labs Marble
  • Gaussian splat

Outputs

  • VR walk-through
  • Review loop

Design Outcomes

The workflow yields a complete artifact set that balances heritage references with contemporary spatial needs.

Architectural Elements

  • • Material and texture tiles derived from local geology
  • • Reinterpreted grotto geometries as adaptable typologies
  • • Modular architectural components for flexible layout
  • • Site-responsive forms aligned with traditional proportions

Spatial Experiences

  • • Private living units with cave-inspired spatial character
  • • Lobby zones that support informal social exchange
  • • Shared spaces balancing private and collective life
  • • 360° panoramas and navigable VR environments

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